Art Researcher, Painter, Calligrapher, Educator, Computer Scientist

👨🏻‍🏫 👨🏻‍💻 👨🏻‍🔬 👨‍🎨

Ruimin Lyu, a male associate professor at the School of Artificial Intelligence and Computer Science of Jiangnan University, is a Fellow of the Royal Society of Arts (RSA) in the UK and a member of the China Computer Federation (CCF). His research and practice focus on the intersection of art and science, particularly in empirical aesthetics, computer art, and human-computer interaction. His work involves developing graphic art applications and games aimed at bridging art and science, enhancing scientific intuition through art, and vice versa. Stemming from his childhood education in traditional Chinese calligraphy and painting and his ongoing passion, in the recent years, he has focused on traditional Chinese calligraphy and painting. Leveraging his interdisciplinary background, he combines cutting-edge technologies such as experimentation, data, and artificial intelligence with traditional experiential exploration methods to deeply study the culture, cognition and intelligence embedded in them. Merging backgrounds in traditional calligraphy and painting, electronic science, optical engineering, and digital art, he makes unique contributions to contemporary calligraphy and painting practice, cross-disciplinary research in art and engineering, and interdisciplinary education.

🖼️ Portfolio

Digital Art

Apps

Painting & Calligraphy

Ruimin Lyu's Portfolio


💬 Talk

TEDxXujiahui 2020

TEDxXujiahui | 律睿慜:畏,理工与艺术的关联性_腾讯视频

📜 Articles

Papers:

  1. Yunhui Lin, Guoying Yang, Yuefeng Ze, Lekai Zhang, Baixi Xing, Xinya Liu, Ruimin Lyu. “The Impact of Motion Features of Hand-drawn Lines on Emotional Expression: an Experimental Study. Computer & Graphics. 2024.

  2. Xinya Liu, Ruimin Lyu, Huan Liu, Guoying yang, Yuefeng Ze. "Critical influence of implicit motion features on hand-drawn lines’ emotional expression." Graphics Interface 2023. 2022.

  3. 律睿慜,梅莉琳,昃跃峰,晏涛,动态书法墨迹的可回溯感评测[J]. 中国图象图形学报, 2022, 27(7):13.

  4. 律睿慜,张陶洁,席旭,王濛濛,孟磊,张克俊,笔法与结构对楷书文字美学品质影响的量化研究[J]. 浙江大学学报:理学版, 2022(049-003).

  5. Wang, Zhaoyi & Lyu, Ruimin & Liu, Xinya & Ze, Yuefeng & Xie, Zhenping & Yan, Tao. (2022). Constructing Calligraphy Evaluation Model Based on Writing Movement with LSTM Network. 158-163. 10.1109/CSCWD54268.2022.9776173.

  6. Ruimin LYU, Taojie ZHANG, Lilin MEI, 2021. An Experimental Framework to Study the Subjective Materialized Image Space of Horizontal Calligraphy Strokes. Chinese Science: Information Science. 律睿慜, 张陶洁, 梅莉琳,”千里阵云”的主观物象空间特征测量[J] 中国科学: 信息科学, 2022, 52(7): 1221-1250

    PDF:http://scis.scichina.com/cn/2022/SSI-2020-0344.pdf

    📜 预印版: (Preprint)“千里阵云”的主观物象空间特征测量10.1360-SSI-2020-0344.pdf

    Preprint Manuscript: “千里阵云”的主观物象空间特征测量

  7. Ruimin Lyu, Tianqin Zhang, and Zhaolin Yuan. 2021. Imaginary Stroke Movement Measurement and Visualization. <i>Proc. ACM Comput. Graph. Interact. Tech.</i> 4, 2, Article 20 (July 2021), 12 pages. DOI:https://doi.org/10.1145/3465625

    📜 pdf:「Imaginary Stroke Movement Measurement and Visualization.pdf

    Imaginary Stroke Movement Measurement and Visualization.pdf.zip

    Video Demo:

    Imaginary Stroke Movement Measurement and Visualization.mp4

    Preprint Manuscript: Imaginary Stroke Movement Measurement and Visualization

  8. Tianqin Zhang, Ruimin Lyu, and Zhaolin Yuan. 2021. Visualization of imaginary stroke movement in painting and calligraphy. In <i>ACM SIGGRAPH 2021 Art Gallery</i> (<i>SIGGRAPH '21</i>). Association for Computing Machinery, New York, NY, USA, Article 14, 1–4. DOI:https://doi.org/10.1145/3450507.3457437

    📜 pdf: 「Visualization of Imaginary.pdf

  9. Yuanqi Hu, Ruimin Lyu, Xinya Liu. Is the emotional mapping of lines caused by the motion they imply?[C] // Proceedings of the Annual Meeting of the Cognitive Science Society, 2021, 43. Retrieved from https://escholarship.org/uc/item/3gp9g012

    📜 pdf: 「Is the emotional mapping of lines caused by the motion they imply?.pdf

    Is the emotional mapping of lines caused by the motion they imply?.pdf

    线条与运动的的情感表达研究

  10. Ruimin Lyu, Hongcha Xing, Tianqin Zhang. Characterize Artistic Style based on the Entropy Rate of the Imaginary Stroke Sequences. [C] //Proceedings of the Annual Meeting of the Cognitive Science Society, 2021, 43. Retrieved from https://escholarship.org/uc/item/9mv6g98s

  11. Yuanqi Hu and Ruimin Lv. 2021. Chess AI with Different Behavioral Tendencies and Its Application. In <i>2021 2nd International Conference on Artificial Intelligence and Information Systems</i> (<i>ICAIIS 2021</i>). Association for Computing Machinery, New York, NY, USA, Article 265, 1–5. DOI:https://doi.org/10.1145/3469213.3470698

  12. Wenli Xia, Ruimin Lyu, and Wei Chen. 2021. Research on the Visualization Schemes of Writing Speed and Pressure. <i>2021 2nd International Conference on Artificial Intelligence and Information Systems</i>. Association for Computing Machinery, New York, NY, USA, Article 257, 1–7. DOI:https://doi.org/10.1145/3469213.3470690

    📜 pdf: 「Research on the Visualization Schemes of Writing Speed and Pressure.pdf

    Research on the VisualizationSchemes ofWritingSpeedAndPressure.pdf

  13. Yingying Pan, Ruimin Lyu, Qinyan Nie, and Lei Meng. "Study on the Emotional Image of Calligraphy Strokes based on Sentiment Analysis." In 2020 5th International Conference on Communication, Image and Signal Processing (CCISP), pp. 264-269. IEEE, 2020.

    📜 pdf: 「Study_on_the_Emotional_Image_of_Calligraphy_Strokes_

    Study_on_the_Emotional_Image_of_Calligraphy_Strokes_based_on_Sentiment_Analysis.pdf

  14. Xu Xi, Ruimin Lyu, Taojie Zhang. Style Evaluation of Chinese Fonts with applications[C]//The 5th International Conference on Communication, Image and Signal Processing(CCISP), IEEE, 2020.

    📜 pdf: 「Style_Evaluation_of_Chinese_Fonts_with_Applications.pdf

    Style_Evaluation_of_Chinese_Fonts_with_Applications.pdf

  15. Ruimin Lyu, Lilin Mei, Hongcha Xing, and Lei Meng. 2020. Research on the Perception of Calligraphy Time Sequence Based on Markov Chain. In <i>Proceedings of the 2020 The 2nd World Symposium on Software Engineering</i> (<i>WSSE 2020</i>). Association for Computing Machinery, New York, NY, USA, 66–71. DOI:https://doi.org/10.1145/3425329.3425342

    📜 pdf: 「ResearchOnThe PerceptionOfCalligraphyTimeSequenceBasedOnMarkovChain.pdf

    ResearchOnThe PerceptionOfCalligraphyTimeSequenceBasedOnMarkovChain.pdf

  16. Henrik Engström, Ruimin Lyu, Per Backlund, Marcus Toftedahl, Palle Rosendahl Ehmsen. (2020). Shared learning objectives in interdisciplinary projects: Game design in a Sino-Scandinavian context. Journal of University Teaching and Learning Practice. 17. 10.53761/1.17.1.4.

  17. 律睿慜, 杨帆, 陆菁, 陈伟. 针对色彩教育的游戏化设计及效果分析[J]. 计算机应用, 2019, 39(008):2456-2461.

  18. Ruimin Lyu, Haojie Hao, Wei Chen, Yuan Liu, Feng Wang, and Allen C. H. Wu. 2015. Elastylus: flexible haptic painting stylus. In <i>SIGGRAPH Asia 2015 Emerging Technologies</i> (<i>SA '15</i>). Association for Computing Machinery, New York, NY, USA, Article 10, 1–3. DOI:https://doi.org/10.1145/2818466.2818475

    📜 pdf: 「Elastylus- Flexible Haptic Painting Stylus.pdf

    Elastylus- Flexible Haptic Painting Stylus.pdf

  19. Ruimin Lyu, Mandi Xu, Lei Meng, Wei Chen, and Lifang Chen. 2014. A Fourier model of periodic dynamic speech balloons. In <i>SIGGRAPH Asia 2014 Posters</i> (<i>SA '14</i>). Association for Computing Machinery, New York, NY, USA, Article 22, 1. DOI:https://doi.org/10.1145/2668975.2669022

    📜 pdf:「A Fourier Model of Periodic Dynamic Speech Balloons.pdf

    A Fourier Model of Periodic Dynamic Speech Balloons.pdf

  20. Ruimin Lyu, Yuan Liu, Lei Meng, and Xinyue Hu. 2013. Wormhole Canvas. In <i>Proceedings of the 2013 Ninth International Conference on Computational Intelligence and Security</i> (<i>CIS '13</i>). IEEE Computer Society, USA, 542–544. DOI:https://doi.org/10.1109/CIS.2013.120

  21. Ruimin Lyu, Haotian Wu, and Zhongliang Yang. 2013. Paint Desirable Subjects with Interactive Video Feedback. In <i>Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics</i> (<i>CADGRAPHICS '13</i>). IEEE Computer Society, USA, 431–432. DOI:https://doi.org/10.1109/CADGraphics.2013.82

  22. Lekai Zhang, Shouqian Sun, Ruimin Lyu, Kejun Zhang, and Baixi Xing. 2016. Tipix: an interactive application makes you artistic and happy. In <i>SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications</i> (<i>SA '16</i>). Association for Computing Machinery, New York, NY, USA, Article 22, 1. DOI:https://doi.org/10.1145/2999508.2999514

    📜 pdf:「Tipix- An interactive application makes you artistic and happy.pdf

    Tipix- An interactive application makes you artistic and happy.pdf

    Tipix

  23. Baixi Xing, Lekai Zhang, Junying Gao, Ritai Yu, and Ruimin Lyu. 2016. Barrier-free affective communication in MOOC study by analyzing pupil diameter variation. In <i>SIGGRAPH ASIA 2016 Symposium on Education</i> (<i>SA '16</i>). Association for Computing Machinery, New York, NY, USA, Article 7, 1–8. DOI:https://doi.org/10.1145/2993352.2993362

Essays: